Terrain Controls
1. Find Place
Matches
Select a location match before generating terrain.
2. Choose Terrain Settings
4x
2 passes
Enable smoothing
Softens the sample grid before mesh generation.
Invert heights
Flip high and low terrain for a negative relief style.
Add frame / border
Raises the outer edge to create a printed frame.
OSM Features
Include OSM features
Loads buildings, roads, and water from Overpass where the area is small enough.
Buildings
Raises building footprints into the relief mesh.
Roads
Adds major road lines as shallow raised features.
Water
Softens or lowers lakes and reservoirs.
Feature layers are added from OSM when the area is small enough.
Uses open elevation data. The page prefers the Namery backend for generation and falls back to the local browser path if needed.
Fair-use guardrail: the browser fallback stays capped at 80 x 80 to keep requests and file sizes reasonable.
Search for a place to begin.
Preview
No location selected
Idle
0%
Min elevation
-
Max elevation
-
Elevation range
-
Triangle count
-
Grid size
60 x 60
Print size
140 mm
Estimated STL
-
Terrain area
5 km
Buildings
-
Roads
-
Water
-
Feature mode
Off